First Jam
This is my first Game Jam and I really enjoyed seeing it through to completion. After learning Python for a new job in 2020 (not a CS major), I decided to give game development a try and picked up Unity in January 2021. Liking it so far.
For this Jam I wanted to do something that was a bit outside my technological comfort level, but still attainable in the one month allotted duration. I started by deciding between a 3d first person continuous runner and a 2d platform puzzle game. While I really wanted to do the 3d game, I didn't feel comfortable with my level of knowledge at what I perceived would be need to learn in a month to finish the game.
The theme of the Jam was "bug", and my first thought was to computer bugs. I put together a development scene to test out some platform puzzle ideas. Once I had the basic mechanics of the game-play sorted out, I got to work on refining the character movements. This was done through adjusting the gravity on the player and their jump force. By increasing the jump force and the gravity, I was able to get a snappy jump that didn't feel like I was either floating from too low a setting or crushed by too strong a setting.
The binary and decimal number readouts were challenging and exciting to find a solution for. I'm pleased with how they turned out.
the goals I had for this game were to learn something that I didn't already know, make it visually appealing, and finish it. In the end I'm pretty happy with how it turned out, and look forward to my next project. I hope you enjoy playing it and would love any feedback.
Data Quest
10 puzzles of increasing difficulty as a cute computer.
Status | Prototype |
Author | JohnFu11er |
Genre | Puzzle, Platformer |
Tags | 2D, jumping, Puzzle-Platformer, Unity |
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